Monday, 8 December 2014

Object-Oriented Programming – .NET Interview Questions and Answers

25. How has exception handling changed in .NET Framework 4.0?
In .NET 4.0, a new namespace, System.Runtime.ExceptionServices, has been introduced which contains the following classes for handling exceptions in a better and advanced manner:
  • HandleProcessCorruptedStateExceptionsAttribute Class – Enables managed code to handle the corrupted state exceptions that occur in an operating system. These exceptions cannot be caught by specifying the try…catch block. To handle such exceptions, you can apply this attribute to the method that is assigned to handle these exceptions.
  • FirstChanceExceptionEventArgs Class – Generates an event whenever a managed exception first occurs in your code, before the common language runtime begins searching for event handlers.
26. What is a delegate?
A delegate is similar to a class that is used for storing the reference to a method and invoking that method at runtime, as required. A delegate can hold the reference of only those methods whose signatures are same as that of the delegate. Some of the examples of delegates are type-safe functions, pointers, or callbacks.
27. What is the syntax to inherit from a class in C#?
When a class is derived from another class, then the members of the base class become the members of the derived class. The access modifier used while accessing members of the base class specifies the access status of the base class members inside the derived class.
The syntax to inherit a class from another class in C# is as follows:
class MyNewClass : MyBaseclass
28. State the features of an interface.
An interface is a template that contains only the signature of methods. The signature of a method consists of the numbers of parameters, the type of parameter (value, reference, or output), and the order of parameters. An interface has no implementation on its own because it contains only the definition of methods without any method body. An interface is defined using the interface keyword. Moreover, you cannot instantiate an interface. The various features of an interface are as follows:
  • An interface is used to implement multiple inheritance in code. This feature of an interface is quite different from that of abstract classes because a class cannot derive the features of more than one class but can easily implement multiple interfaces.
  • It defines a specific set of methods and their arguments.
  • Variables in interface must be declared as publicstatic, and final while methods must be public and abstract.
  • A class implementing an interface must implement all of its methods.
  • An interface can derive from more than one interface.
29. Can you use the ‘throws’ clause to raise an exception?
No, the throws clause cannot be used to raise an exception. The throw statement signals the occurrence of an exception during the execution of a program. When the program encounters a throw statement, the method terminates and returns the error to the calling method.
30. Define an array.
An array is defined as a homogeneous collection of elements, stored at contiguous memory locations, which can be referred by the same variable name. All the elements of an array variable can be accessed by index values. An Index value specifies the position of a particular element in an array variable.
31. What are methods?
Methods are the building blocks of a class, in which they are linked together to share and process data to produce the result. In other words, a method is a block of code that contains a series of statements and represents the behavior of a class. While declaring a method you need to specify the access specifier, the return value, the name of the method, and the method parameters. All these combined together is called the signature of the method.
32. What is a namespace?
Namespace is considered as a container that contains functionally related group of classes and other types.
33. Do events have return type?
No, events do not have return type.
34. What is the function of the Try-Catch-Finally block?
The try block encloses those statements that can cause exception and the catch block handles the exception, if it occurs. Catch block contains the statements that have to be executed, when an exception occurs. The finally block always executes, irrespective of the fact whether or not an exception has occurred. The finally block is generally used to perform the cleanup process. If any exception occurs in the try block, the program control directly transfers to its corresponding catch block and later to the finally block. If no exception occurs inside the try block, then the program control transfers directly to thefinally block.
35. How can you prevent a class from overriding in C# and Visual Basic?
You can prevent a class from overriding in C# by using the sealed keyword; whereas, theNotInheritable keyword is used to prevent a class from overriding in Visual Basic.
36. What are abstract classes? What are the distinct characteristics of an abstract class?
An abstract class is a class that cannot be instantiated and is always used as a base class.
The following are the characteristics of an abstract class:
  • You cannot instantiate an abstract class directly. This implies that you cannot create an object of the abstract class; it must be inherited.
  • You can have abstract as well as non-abstract members in an abstract class.
  • You must declare at least one abstract method in the abstract class.
  • An abstract class is always public.
  • An abstract class is declared using the abstract keyword.
The basic purpose of an abstract class is to provide a common definition of the base class that multiple derived classes can share.

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